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Shamanism

A mod about native american culture and tribal magic

File Details

shamanism-0.6.jar

  • B
  • Jan 30, 2020
  • 857.72 KB
  • 4.9K
  • 1.12.2
  • Forge

File Name

shamanism-0.6.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shamanism-323042:2871863")
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A new version appears!

New stuff:
+ Fishy totem
+ BonsaiFarmer totem
+ Cobblegen totem
+ Smooth carved wood and Reïnforced wood
+ new herb type "silkroot"
* change texture enchanted wood
* overhaul of the advancements
* edit way how cruncher totem works, it is better now.
* you can now click name tags to a totem and it will use TESR to render a name tag above it!!

Bugfix and balance changes:
* fix hungry totem recipe
* fix farmer totem description
* fix enchanted wood recipe
* increased temple spawning chance by 50%
* increased epic herbs obtain chance
* made watering can refillable! you can right click on water to refill it.
* increased breakingspeed for dense grass bush
* Very hungry totem now is 5 times more efficient. (from 20 energy per food value to 100. so for example a cooked fish now will give 500 energy instead of 100, making this an actually viable energy production option.)
* Farmer totem consume 2 times more energy. (from 40 to 80)
* Writer/ item renamer totem consume 4 times more energy (from 10 to 40)

hope you enjoy playing this new update, and i dont know yet if i want to continue this mod for 1.12 or port to 1.14... 

join my discord server to stay tuned about updates and to check out my other mods and to meet new friends! https://discord.gg/9WnGQYU
if you want to make suggestion about this mod,feel free to leave a comment or to say it in the discord server :))

have a good day.