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Shamanism

A mod about native american culture and tribal magic

File Details

shamanism-0.5

  • B
  • Aug 24, 2019
  • 448.91 KB
  • 3.2K
  • 1.12.2
  • Forge

File Name

shamanism-0.5.jar

Supported Versions

  • 1.12.2

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:shamanism-323042:2768761")
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I woke up early this morning so i thought it would be a good time for another update!
this time i've tackled one major issue so you are now able to craft carved wood again. Also i have added a whole new biome: the PRAIRIE, together with his tipi huts and nice grasses.

 

full changelog:

* fixed a lang file issue with Earthstone
* greatly decreased spawn chances for the temples - for balance reason
* removed diamonds from the loot chest at the spider web infested temple, and replaced it with iron ingots - for balance reason
* i made "structure voids" in the structure's empty spaces so the generation will be slightly better.

* FIXED crafting issue for carved wood :) i had to change "planksWood" to "plankWood" lol. But i am glad that it's now craftable again because it is such an important ingredient of the mod.
+ added Prairie Grass
+ added Prairie Biome
+ added 2 tipi hut structures, one is small and has a totem and some wardleaf inside, and the other is bigger and has 2 villagers and some plants inside.