[NeoForge 26.1.2] v2.4.0-26.1
Curse Maven Snippet
What's new
HDR Mod v2.4.0-26.1 Changelog
New Features
- BlazeSDL support
- HDR Mod behavior on BlazeSDL is generally the same as on GLFW, except these differences;
- As for OpenGL, Wayland use EXT_SRGB instead of ST2084_PQ or EXT_LINEAR, and 10 bit UNORM mode is not available;
- We ship an extra library called
dx11-interop-shim, which is required for DX-GL interop and Windows Intel compat for BlazeSDL. The source code is avaliable atnative/dx11-interop-shim.
- HDR Mod behavior on BlazeSDL is generally the same as on GLFW, except these differences;
Fixes
- Fixed MacOS lib path (#69)
- https://github.com/rrtt217/glfw/pull/3
- Partially fixed Cursor doesn't align with UI in fullscreen mode (#65)
This mod has no additional files

