shadered_compat-1.20.1-1.0.1.jar
Curse Maven Snippet
What's new
1.20.1 (Forge), 1.0.1:
Shader support (Oculus)
- Shadered now works with Oculus shader packs (tested with Complementary Reimagined on Oculus 1.8.0). Blocks, skyblocks and models show on top of the shader pack instead of being invisible.
- Fixed the world’s terrain disappearing when Shadered and a shader pack were both on.
- Shadered blocks are hidden behind your held item and anything else in front of them.
- Skyboxes inside Shadered blocks are drawn fresh every frame and follow view bobbing.
- Shadered blocks no longer leave stray copies in the shader pack’s shadows.
Note: Shadered’s light bulbs don’t light up the area while a shader pack is on, because the pack replaces Minecraft’s lighting. They work normally with shaders off.
Everything works exactly as before without a shader pack.
This mod has no additional files

