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Shadered Compat Fix

Fixes Shadered’s rendering bugs with Immersive Engineering, Supplementaries and other mods
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shadered_compat-1.21.1-1.0.1.jar

File nameshadered_compat-1.21.1-1.0.1.jar
Uploaded
Oct 20, 2026
Downloads
6
Size
41.9 KB
Mod Loaders
NeoForge
File ID
9262432
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:shadered-compat-fix-1741277:9262432"

Learn more about Curse Maven

What's new

1.21.1 (NeoForge), 1.0.1:

Shader support (Iris)

  • Shadered now works with Iris shader packs (tested with Complementary Reimagined). Blocks, skyblocks and models show on top of the shader pack instead of turning white or invisible.
  • Shadered blocks are hidden behind your held item and anything else in front of them.
  • Skyboxes inside Shadered blocks are drawn fresh every frame, so no more flicker or lag behind the camera.
  • Shadered blocks and 3D models (cats, Maxwell…) now follow view bobbing with shaders on instead of sliding up and down while you walk.
  • Shadered blocks no longer leave stray copies in the shader pack’s shadows.
  • Better performance with a shader pack on.

Everything works exactly as before without a shader pack.

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