

Severed makes serious injuries more realistic! Built as an extension to First Aid, it adds the chance to lose arms and legs, changing how you fight, move, and survive. A limb has a 20% chance to be severed when its health first reaches zero. Further direct hits to that already-broken limb have a 40% chance.

- Losing an arm disables offhand use. Your remaining arm holds your main-hand item.
- Losing both arms moves held items to your mouth. Tools work at 20% mining speed, & melee attacks deal half damage.
- Losing one leg reduces movement speed by 60%. Losing both reduces it by 90%, reduces jumping to 95%, and lowers your height.
- Equipment can drop when a limb is lost, [or config to move into an empty inventory slot first].
Recover and regrow!

Just like Axolotls: Golden apples, healing potions, Regeneration Potion Effect, and Rough Tweaks medkits can restore missing limbs. Enchanted golden apples restore all limbs. Respawning restores limbs by default.
Make it your challenge
Configure severing chances, equipment drops, recovery, and permanent armless or legless modes through the in-game mod settings.

Dependencies:
- "First Aid" Required
- "Gibbed" Recommended

