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Seventh Night: Blood Moon

Survive a devastating Blood Moon every seventh night as escalating hordes hunt you across land, water, and the skies.
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seventh_night-1.0.0.jar

File nameseventh_night-1.0.0.jar
Uploaded
Jul 30, 2026
Downloads
17
Size
138.1 KB
Mod Loaders
NeoForge
File ID
8542125
Type
R
Release
Supported game versions
  • 26.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:seventh-night-blood-moon-1632218:8542125"

Learn more about Curse Maven

What's new

# Seventh Night: Blood Siege 1.0.0

## Initial Release

- Added a natural Blood Moon every seventh Minecraft day.
- Added advance warnings before each Blood Moon.
- Added four escalating phases during the night.
- Added permanent Threat Levels from I to V.
- Added increasingly large multi-directional hordes.
- Added land, water, and boat pursuit behavior.
- Added Pillagers, Vindicators, Witches, and Evokers to advanced hordes.
- Added Zombified Piglins, Magma Cubes, Wither Skeletons, Blazes, and Ghasts to higher Threat Levels.
- Added extreme Threat Level V final sieges.
- Added controlled Wither and Ender Dragon event encounters.
- Added temporary Nether and End portal blocking during Blood Moons.
- Added safe cleanup of special event entities at sunrise.
- Added a Minecraft-style crimson Blood Moon.
- Added progressive outdoor crimson fog.
- Added phase sounds, warnings, and a Blood Moon boss bar.
- Added English and Brazilian Portuguese translations.
- Added administrative commands for testing and support.
- Designed for Minecraft Java 26.2 with NeoForge.
- Designed for singleplayer worlds using the integrated server.

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