seventh_night-1.0.0.jar
Curse Maven Snippet
What's new
# Seventh Night: Blood Siege 1.0.0
## Initial Release
- Added a natural Blood Moon every seventh Minecraft day.
- Added advance warnings before each Blood Moon.
- Added four escalating phases during the night.
- Added permanent Threat Levels from I to V.
- Added increasingly large multi-directional hordes.
- Added land, water, and boat pursuit behavior.
- Added Pillagers, Vindicators, Witches, and Evokers to advanced hordes.
- Added Zombified Piglins, Magma Cubes, Wither Skeletons, Blazes, and Ghasts to higher Threat Levels.
- Added extreme Threat Level V final sieges.
- Added controlled Wither and Ender Dragon event encounters.
- Added temporary Nether and End portal blocking during Blood Moons.
- Added safe cleanup of special event entities at sunrise.
- Added a Minecraft-style crimson Blood Moon.
- Added progressive outdoor crimson fog.
- Added phase sounds, warnings, and a Blood Moon boss bar.
- Added English and Brazilian Portuguese translations.
- Added administrative commands for testing and support.
- Designed for Minecraft Java 26.2 with NeoForge.
- Designed for singleplayer worlds using the integrated server.
This mod has no additional files

