sensoryabyssneo-2.5.1-1.21.1.jar
Curse Maven Snippet
What's new
# Sensory Abyss 2.5.1 — 1.21.1
Mostly a repair update.
## Fixes
- **Heralds crashed the game.** A herald seen in the wild, crossing from cover to cover or standing watching you, took the server (or your single-player world) down, again and again. Casting Frost Spray or Corrosive Spray did the same.
- **The game wouldn't load on some AMD graphics cards.** It stopped on the loading screen with `'active' : Reserved word`.
- **Clicking a World difficulty tile in the settings crashed the game** when the settings were opened from the title screen. Outside a world the tiles now say they're set per world.
- **Every ritual link in the journal opened Blood Bending.** The Ritual Altar also named every ritual "Ritual Recipe", and items made at the altar showed no ritual on their Crafting Guide card.
- **A Shattered reaching level 3 got stuck on an empty card screen.** Nothing could be picked, and every later level-up waited behind it.
- **The Ritual Altar, Pedestal and Brazier couldn't be mined.** They broke very slowly and dropped nothing. So did every candle, candelabra, chandelier and candle holder, the macabre lights, the Fueled Lantern, the Ward Totem, Cooled Magma and the Chalk Snare. They take a pickaxe now (an axe for the bamboo ones, a shovel for the Chalk Snare). The Brazier needs a stone pickaxe or better.
- **Ice, slime, honey and stained glass glowed in the dark.** Ice, slime and honey blocks, the edges of stained glass panes and the frames of Deep stained glass showed fully lit in pitch dark. Stained glass under a night sky was also brighter than the ground around it.
## New
- **Report a Bug.** Journal → Credits → Report a Bug, or type `/sabugreport`. It uploads your latest log, and a crash report from the last day if there is one, to mclo.gs, then opens the bug report form with your mod version, loader, mod count and log links filled in. No account needed. You can also open the form without sending the log.
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