sensoriel-0.4.0+mc1.21.4
Curse Maven Snippet
What's new
Sensoriel 0.4.0
NeoForge · by stevSTANY · Minecraft 1.21 → 26.3
| Minecraft | File |
|---|---|
| 26.1, 26.1.1, 26.1.2, 26.2, 26.3 | sensoriel-0.4.0+mc26.1-26.3.jar |
| 1.21.11 | sensoriel-0.4.0+mc1.21.11.jar |
| 1.21.9, 1.21.10 | sensoriel-0.4.0+mc1.21.9-1.21.10.jar |
| 1.21.6, 1.21.7, 1.21.8 | sensoriel-0.4.0+mc1.21.6-1.21.8.jar |
| 1.21.5 | sensoriel-0.4.0+mc1.21.5.jar |
| 1.21.4 | sensoriel-0.4.0+mc1.21.4.jar |
| 1.21.3 | sensoriel-0.4.0+mc1.21.3.jar |
| 1.21, 1.21.1 | sensoriel-0.4.0+mc1.21-1.21.1.jar |
New: Speedrun mode
- Optional (challenge menu or
/defi speedrun on). The game is split into 7 stages: get iron, go to the Nether, find a fortress, get a blaze rod, find the stronghold, enter the End, kill the Ender Dragon. - The first player to earn the matching advancement completes the stage. It is announced with the time, the HUD shows the next stage, and every stage time is listed at the end.
New: the Master of Senses (quests)
- A villager stands next to spawn when the challenge starts (
/defi pnjcalls him). Right-click him for a quest for the whole team, always about the handicaps: revive allies, blow the whistle, use the walkie-talkie, show notes, bring him a Blind player, make a Mute player use the megaphone, use the cane's sonar, push the wheelchair, use emotes, defeat handicapped mobs… - Once it is done, anyone can claim the reward (potions, a magnifier, golden apples, emeralds or ender pearls) and a new quest begins.
New: mobs in wheelchairs
- Some handicapped zombies, skeletons, endermen, piglins and villagers sit in a wheelchair (on land, never drowned). They slowly roll towards you and can hit you, or wander around.
- Some come with another mob pushing the chair at its normal speed: a zombie pushing a skeleton that keeps shooting, an enderman that teleports with the chair and its passenger…
Wheelchair
- A wheelchair placed with
/summon sensoriel:fauteuil_roulantstays in the world, and anyone can sit in it (Shift to get out). - Animations: the seated player pushes the wheels, and the pusher holds the handles.
- Easier to push: the clickable area covers the whole chair, and right-clicking the seated player works too.
- The pushed chair always sits on a free spot right in front of the pusher, never more than 2 blocks away: around corners, in 1×2 corridors, up and down stairs. It never goes into blocks or under a ceiling too low for its passenger.
- It floats on water instead of sinking and teleporting over and over. Pushed by someone swimming, it stays in front of their crosshair, up or down.
- The Hoverboard works again: the seated player's click hit their own chair instead of the item.
Other changes
- The cane gives its extra reach even from the off hand.
- The role draw animation scrolls through the roles in a random order each time.
- The memory wall shows the last 10 notes of the game, which are always saved with it.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

