Sengoku Jidai, Japanese Overhaul

An immense mod that adds and modifys weapons, biomes, mobs, world gen, blocks, and much much more.

File Details

sengokuFabric-2.1.0+1.21.1-Fabric.jar

  • B
  • May 6, 2026
  • 455.26 MB
  • 333
  • 1.21.1
  • Fabric

File Name

sengokuFabric-2.1.0+1.21.1-Fabric.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:sengoku-jidai-japanese-overhaul-1422424:8050139"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more aboutΒ Curse Maven

## βš”οΈ Combat Overhaul

### Perfect Parry
- Blocking an attack right on time now inflicts a perfect parry and will knock back the enemy a tiny bit and redirect some of the posture damage to them.
- Has its own sound (Also from Sekiro) and doubles the particles
- Breaking enemy poise should have much more of an effect.
- Posture damage stats are now visible on all weapons.
- Players now have a visible posture meter
- Samurai melee attack particles are now more on par and accurate to when theyre going to deal damage. So no more delays.
- You can now block from all directions

---

## πŸ”© Iron/Tamahagane

- Raw Iron drop rate from Iron Ore has been nerfed.
- Iron Sand now exclusively spawns at the shoreline Y level, so you don't have to go scuba diving to get it.
- Tamahagane Upgrade Template now has 2 legitimate recipes fit for a smithing template
  - One recipe is meant to be expensive and a onetime craft.
  - The other is less expensive and outputs 2 Upgrade Templates, but requires the first Upgrade Template
- The Tamahagane Smithing Template now displays the ingredients and uses in the toolbar, similar to the vanilla Netherite Smithing Template.

---

## 🏘️ Villager Trading

- I've hacked into the epic mainframe of village trading and played around with their inventory stash to sell or buy my modded items.
  - Farmers will now buy rice.
  - Leatherworkers will sell tantos and shinobi cloth.
  - Butchers have been renamed to 'Impures', an outcast class of people in feudal Japan who were looked down upon for their work of butchering and leatherworks
    - They will be the new purchaser of Rotten Flesh instead of the Monks.

---

## πŸ‘» New Mob: Shiryo

- The Shiryo is now its own registered mob instead of a renamed villager with a fixed inventory.
- They are transparent, similar to Goryo, and are immune to wither and fire effects.
- They sell and purchase numerous Yomi-related items.

---

## πŸ₯· Shinobi AI Rework

- They now spawn in patrols at night and stalk the player.
- They now have the melee combat system goal along with their ranged kunai attacks.
- They now drop Tattered Shinobi Cloth, which is used to craft the shinobi armor pieces.

---

## πŸ’€ New Boss: Shinobi Lord

- A new mob meant to replace the current Shinobi Boss.
- Switches between melee attack goals and kunai throwing.
- Has a second phase.
- Drops the Ryoshin Upgrade Template on death.

---

## πŸ₯‹ Shinobi Armor Set

- The Shinobi Armor set is no longer obtained directly after killing the shinobi boss but instead must be crafted from the Ryoshin Upgrade Template, Tattered Shinobi Cloth, and Leather Armor pieces at the Smithing Table.
- The Shinobi Armor Set is no longer unbreakable.

---

## 🏯 New Structure: Abandoned Dojo

- A Hidden Shinobi Lair with multiple redstone puzzles, traps, and secret doors.
- Starts as a surface structure you can enter from, similar to Mineshafts
- May contain the reworked Shinobi Boss. I tried to make it guaranteed with lithostatic magic, but due to the structure being a surface/underground hybrid and the boss stage being huge, it's hard to ensure its spawn without messing with the rest of the structure.

---

## ⭐ Elite Mobs

The following mobs now have elite variants with new textures and will either spawn randomly or by hardcoded circumstances:
- Ronin
- Goryo
- Kobayakawa, Satomi, and Takeda Samurai
- Shinobi
- Outlaw Samurai

---

## πŸ›οΈ Reworked Warlord Boss

- As you've seen in the video I posted, I've reworked the overall tone of this boss fight, including new music for both phases, new voice lines, and an overall stronger moveset.
- The Warlord will no longer drop the Blade of the Kensei or the Daimyo Armor sets on death. He will now drop the Seigun Smithing Template.

---

## πŸ—‘οΈ Reworked Warlord-tier Gear

- Like the other Smithing Templates, you'll need to duplicate the Seigun Smithing Template in order to use it multiple times on your Diamond or Hi'hirokane Gear.
- Secondary ingredients will be the Broken Hilt and Armor pieces, which can be found in castle chests.
- Blade of the Kensei is no longer alone; the rest of the weapons will now get their own equivalent:
  - Naginata of the Nobushi
  - Kanabo of Otakemaru
  - Tetsubo of the Hatamoto
  - Odachi of the Shugodai
  - Yari of the Taisho
  - Tanto of Tamatori Hime
  - Splitting Axe of Kintaro
  - All including Hihirokane Upgrades
  - If these inspire new suggestions for you guys, I suggest you keep them to yourselves.

---

## πŸ”₯ Yomi/Nether

### New Structure: Yomi Castle
- The Goryo have officially declared themselves an official samurai clan and have fortified their own castles in Yomi.
- They may feel a little bit empty at the moment compared to the other overworld structures, so pls be patient.

### Bastion Remnants
- Since I used the current style of the Bastion Remnants for the new Yomi Castle structure, I've reworked the overall structure to be more rugged and feral, as if it were built by actual oni.
  - Bastion Remnant Loot Chests will still be available in both structures.

### General Yomi Changes
- Most Yomi Structures now follow the same spawn rules as Vanilla Nether Structures and will spawn along the terrain instead of a fixed Y level.
- Added and reworked numerous Yomi foliage and trees.
- Loot Tables for certain plant blocks have been changed in the Nether to prevent unwanted inventory buildups.
- Blocks such as Crafting Tables, Scaffoldings, Barrels, Looms, Bookshelves, Spruce Planks, and ALL Dark Cedar Materials have texture changes when placed in the Yomi Dimension instead of some cheap color overlay.
  - This took a long time. Most Shoji Frame blocks consist of over 230 textures. Remember my suggestions policy.
- Removed the 'Lava Leak' features in all biomes save the Basalt Deltas/Soul of Kagusutchi
  - I did this to prevent a lot of structures from burning up

---

## 🌿 Biomes

### New Biome: Autumnal Bamboo Forest
- Bamboo Forest but yellow lol

### Forest Biome Reworks
- I've been relearning how to make trees again and have made these really cool and super tall Sugi trees that I've fallen in love with. These groves will serve as variants within the Forest, Taiga, and Dark Forest biomes.
  - I recommend installing Tree Harvester lol.
- The Forest Biome now features more deciduous trees than before, so it's not just a Taiga 2.0

### Mountains
- Mountain Peaks in the overworld have been smoothed out a bit
- Jagged Peaks is now more rocky and less snowy than the Frozen Peaks

---

## πŸ—ΊοΈ Structures

- **Trail Ruins** — This last untouched vanilla structure has been reworked into a burial chamber filled with graves and archaeological finds. Another Underground Structure that starts as a surface structure.
- **Abandoned Dojos** — See above for details
- **Yomi Castles** — See above for details.
- **Abandoned Manors** — Removed the Shinobi
- **Overworld Castles** — One of the more common large castles you usually see is no longer exclusive to Clan Takeda and can be owned by Satomi or Kobayakawa.
- **Burnt Villages** — Block palette changes to be more accurate.
- **Burnt Pagodas** — Has a variant that's actively being burnt to the ground.
- **Graveyards** — Tombstones are now randomized and placed through individual jigsaw pieces instead of being a fixed set.
- **Inari Shrines** — New Shrine Variants
- **Shinto Shrines** — Nerfed the chest loot table to be more early game friendly.
- **Clearings** — Removed from the mod

---

## πŸͺ¨ Dry Gardens

- Sand, Gravel, and White Mizugone Powder can now be raked using the Zen Garden Rake to spice up your Japanese Garden. No more needing to compromise with the suspicious sand/gravel blocks.
- Overall shape is determined similarly to rails, but you can alter the shape by rightclicking again like a debug stick.
- Walking on the raked garden will render it back to its original block.
  - You can crouch on them, though.

---

## πŸ”§ Misc

- Reworked soundbase for Boars, Deer, Ashigaru, and Omukade.
  - Samurai mobs such as Ronin, Goryo, and Clanned Samurai have "attack" voice lines bc its cool.
  - Villagers have a new hurt sound.
- Added some new music
- Certain Mobs will only spawn after the player has advanced certain stages of the game.
  - Goryo won't spawn until the player has mined diamonds.
  - Omukade (outside of Lush Caves) and Ushi Oni won't spawn until the player has obtained Tamahagane Armor.
  - Shinobi Patrols won't spawn unless certain predicates are met.
    - Honest to god, I actually haven't even been able to test the shinobi patrols yet, so the chances of this not working are all possible.
- Added new dialogue options in the Hideo Kojima romance sidequest.
- Tuned the duration of how long music tracks will play before starting a new track to avoid less awkward silent moments.
- Stone Lanterns now require Candles instead of Torches in their recipe.
- Oni Brutes have knockback built into their attacks, so you don't get stun locked and die instantly.
- All mobs now have that "sweep sound and particle" attack to hopefully make their melee attacks more readable.

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## πŸ› Bug Fixes

- Added in the missing loot tables for Stone Lanterns
- Made it possible to tame Deer.
- Deer no longer flee from creative mode players.
- Fix the Crow Spawning (again)
  - Knowing my luck, this will be back, that or the person who pointed this out was on an old version. If so, that would make me really sour.
- Kodama Nezumi/Creepers are now fully exempt from the stealth system and will return to their vanilla behavior. Making them the ones who sneak up on you, not the other way around.
- Removed the whole onsen tick system in Yomi/Nether to avoid the massive stutter near magma blocks.
- Removed Tree Sap from dropping from Leaves that have been dropped via shears.
- Omukade no longer spawns in water.
- All non-Burnt Plains Structures no longer spawn in the Burnt Plains, so they won't overlap with the biome's exclusive structures.

---

## ⚠️ Known Issues

- Still need to fix onsen particles coming up all the way to the surface from deep underground.
- Shinobi Lord Boss room not 100% spawning
- Abandoned Dojo coming in contact with the Abandoned Mineshaft and other underground structures.
- Double/Triple Shoji Door bugs and Sinatra.
- Dark Cedar Shikkui Pillars, Chiseled, and Bricks do not have Yomi textures.
- I haven't even gotten to Warlord tier stuff in my personal test playthrough.
- Superflat Worlds
- Samurai mobs and bandits having the attention span of a goldfish.
- Road structure pieces covering tree tops on distantly loaded structures.
- Some achievement glitches.