Sengoku Jidai, Japanese Overhaul

An immense mod that adds and modifys weapons, biomes, mobs, world gen, blocks, and much much more.

File Details

sengokuFabric-2.0.3+1.21.1-Fabric.jar

  • R
  • Jan 13, 2026
  • 514.14 MB
  • 405
  • 1.21.1
  • Fabric

File Name

sengokuFabric-2.0.3+1.21.1-Fabric.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:sengoku-jidai-japanese-overhaul-1422424:7456114"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

-Reworked Windswept Hills and Forest to become true transition biomes between snowy and non-snowy biomes.
-Other biome placement changes
-Increase Yuki-Onna Spawn Rate
-Fix the multiplayer bug that one guy showed me. 
    -I hope at least
-Made shikkui easier to get. 
-Made tame versions of the Taiga and Snowy villages
       -To make finding the regular Taiga districts and Snowy Minka villages feel more meaningful.
-Made Swift Sneak applicable to Tantos
-Music Changes
-Buff HP for late-game mobs
-Fixed bug where Akugyo didn’t do damage.
-Make the Shinobi not hold a bow anymore
-Re-texture the Book and Quill.
-Samurai Outposts now spawn on flatter land. (Needs lithostiched)
-Add Gobo to Noodle Recipe.
-More Bandit Textures
-Fix Ashigaru Texture
-Make Animals less common
       -Especially Deer.
-Made Kodama Nezumi immune to the stealth system.
-Wolves hunt Macaques.
-Add Straw Armor Textures to the armor stand.
-Birds now spawn with their correct name depending on the variant.