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Sculk Remover

Removes sculk patches and veins from world generation, including Ancient Cities. Lightweight data-only mod.

# Sculk Remover

**Sculk Remover** stops sculk from generating in your world. No more creeping sculk veins and patches spreading across the Deep Dark and Ancient Cities, so you can explore them in peace.

## What it does
- Removes sculk patches from the Deep Dark and Ancient Cities
- Removes sculk veins from world generation
- Empties the sculk pool used when Ancient Cities are built

## Why use it
- Great for exploring the Deep Dark and Ancient Cities without sculk covering everything
- Lightweight data-only mod: no configuration, no extra blocks or items
- Works in singleplayer and on servers

## Good to know
- Only affects newly generated chunks. Chunks you already explored stay as they are.
- Some sculk blocks (such as sensors and shriekers) are part of the Ancient City structure files and may still appear there.
- Wardens are not removed or changed by this mod.

Sculk Remover Team

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