File Details
sculk_horde_origins-1.1.3 Beta Release.jar
- B
- May 3, 2025
- 57.69 KB
- 51
- 1.20.1
- Forge
File Name
sculk_horde_origins-1.1.3 Beta Release.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Pre-release versions and discussions can be found in the "Sculk Horde Origins" thread of the "suggestions" channel in the Team Peril Discord!
I would love feedback! If you think something should be changed, reverted, rebalanced, etc., send a message through the thread in Discord, or comment here. Your thoughts are welcome!
Version 1.1.3
-NEW Config (sculk_horde_origins-common.toml) Includes options to make origins unchoosable except by commands
-Phantoms no longer spawn for Pure One
-Increased the width, burn time, and cooldown of 🟢Holy Fire
-Improved 🟢Cleansing Flames
-Added custom textures for 🟢Cleansing Flames and 🟢Holy Fire
-🟡Trail of Purity can now purify more infested blocks
-Decreased Purity loss from entering other dimensions
-Holding the same pure item in each hand doubles the increase in purity generation
-The Infester's 🔴Fungal Weakness now reduces the Infester to 8 hearts, rather than increasing damage taken by 150% (The damage increase never worked due to an error in the deprecated Forge port of the Origins mod)
-Fixed messages on respawn and duplicate messages when entering other dimensions for Pure One
-Added new functions, tags, and predicates
-Origin file names now match their actual name more closely
horde:purify -> horde:pure_one
horde:pure_dormant -> horde:dormant_one
horde:sculk_child -> horde:infester
horde:sculk_herald -> horde:herald
horde:sculk_respawning -> horde:spirit
-Minor improvements
Version 1.1.2
-Added compatibility with Corrosive Sculk
Version 1.1.1
(Thanks @furyjack07)
-Fixed 🟢Final Sacrifice
-Fixed Infester not spawning with the Satchel
Version 1.1.0
Changes to the Pure One
-Added a custom texture for the Purity Meter
-Removed the sound for when the Purity Meter is full
-Pure Items can now be held in either hand, or a different one in each, to get the positive effects
-Improvements to 🟢Holy Fire (Changes to Look, Sound, Function, and Cost)
-🟢Holy Fire and 🟢Cleansing Flames deal mostly fire-based damage that can be reduced with Fire Resistance
-🟢Holy Fire is less effective against non-sculk mobs
-Reworked 🟢Resummoning/🟢Respawn to be more compatible with other mods and keep_inventory (Requested by @jpdawg and @furyjack07 on Discord)
-Reworked many aspects of Purity and 🔴Drawn, including:
---The rate at which purity is being gained or lost will determine what effects are given, not the items held
---The Pure One is notified of how much purity is being gained/lost
Examples:
"Purity - Fluctuating" (Purity will not regenerate)
"Purity - Extreme" (Very fast purity regeneration, and also grants a slight healing and speed boost)
"Purity - Fading" (Purity is being slowly lost due to 🔴Drawn)
---Changed 🔴Drawn so that great distance from spawn (or entering another dimension) will decrease purity regeneration, and eventually more purity will be lost than gained, and you will begin to die due to 🔴Drained
(This replaces the former effects of 🔴Drawn of a slowness effect starting at 900 blocks from spawn, and damage starting at 1500)
-TIP: The effects of 🔴Drawn can be lessened by increasing your Purity regeneration with Golden Armor, Pure items (Such as Essence of Purity), and by staying in the sunlight (Thanks for the feedback, Enderman5829_Official)
Changes to the Infester
-Added custom textures for the cooldown of 🟢Reinforcements and 🟢Sonic Blast
-Added a Satchel containing items when spawning for the first time in an Ancient City (Requested by @furyjack07)
-Removed 🟢Empowering Catalysts
-Nerfed (and Improved) 🟢Final Sacrifice
Version 1.0.7
-Fixed sometimes spamming messages after crafting Pure Objects
-Changed the spawn of the Infester to an Ancient City (For easier early progression)
Version 1.0.6
-Edited descriptions
-Reduced performance impact of "Sculk Sense"
-Added "Soul Tax" for Infester
-Fixes to "Sculk Mining"
Version 1.0.5
-Fixed version
-Changed default spawn location of the Infester to the Deep Dark
-The Infester's power "Reinforcements" now requires a Sculk Summoner to be nearby, not just sculk
-Fixed the Herald's respawning
-Changed Infester's description
-Fixed and slightly changed "Sculk Mining"
-Added sounds for "The Horde Consumes"

