File Details
keywheel-neoforge-1.1.3-1.21.8-java21.jar
- R
- Jul 2, 2026
- 54.87 KB
- 6
- 1.21.8
- NeoForge
File Name
keywheel-neoforge-1.1.3-1.21.8-java21.jar
Supported Versions
- 1.21.8
Curse Maven Snippet
Screw it, Too Many Keybinds (v1.1.3)
NEW: Bind commands to the wheel
- A wheel slot can now fire a chat command instead of a keybind. Open a slot's editor, type a command in the new "Command" box (for example /home, /spawn, /tpa Barunn), and click "Bind command". Flick to that slot and it runs the command, exactly like typing it into chat. A leading slash runs it as a command; text without a slash is sent as a normal chat message.
- Command slots take a custom name and an icon just like keybind slots, so /home can show as "Home" with a bed icon on the wheel.
FIX: Your wheel no longer resets on update
- The mod stores your bindings in a client-side file, config/keywheel.json. If an update deleted that file, your wheel came back empty. It now keeps a durable backup (keywheel.json.bak) and rebuilds a fresh config from it whenever the main file goes missing.
- Config saves are now atomic, so quitting the game or crashing mid-save can no longer leave a half-written file that reads as a reset on the next launch. If a config ever does come back unreadable it is kept as keywheel.json.broken and your backup is restored instead of your binds being wiped.
NOTE
- If a modpack ships its own config/keywheel.json inside its overrides, the launcher will still overwrite your copy on a pack update. That has to be fixed in the pack, not the mod.