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SCC - Super Cool Calculator

A storage and autocrafting network with nothing to encode. Put a connector on the chests you already have, a calculator on the machines you already built, and ask the terminal for what you want.
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SCC 1.5.2 – One scan with the add-ons, Source for Custom Machinery, crystallizer fix

File namescc-1.5.2.jar
Uploader
XxRonaldxXXxRonaldxX
Uploaded
Oct 26, 2026
Downloads
431
Size
9.9 MB
Mod Loaders
NeoForge
File ID
9330468
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:scc-super-cool-calculator-1696954:9330468"

Learn more about Curse Maven

What's new

Fixed

  • One scan instead of three in a new world with the SCC add-ons (GitHub #239): the catalogs of Calculated Farming and Calculated Mobs are now the first phase of the SCC scan ("Phase 1: add-on catalogs" in the analysis window, one progress bar from start to end). SCC only starts on the recipes when the catalogs are finished. Before, SCC analysed once without the add-on recipes and then again each time a catalog was finished. Use it together with Calculated Mobs / Farming 1.0.2.
  • Chemical Crystallizer factories made too much (GitHub #238): with a factory that runs many processes at once (e.g. the Infinite Crystallizing Factory from Mekanism Extras), SCC topped up more chemical than the order needed, and the factory turned all of it into extra items. For recipes made only from chemicals, SCC now never puts more into the machines than the ordered runs need.
  • Custom Machinery machines get their Ars Source from the network (GitHub #236): a Processing Calculator in front of a Custom Machinery machine with a Source buffer (e.g. the World Engine in FTB StoneBlock 4) now keeps that buffer filled from SCC's Source storage - no Transfer Calculator needed any more.

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