Scavenger Mobs 1.0.0
Curse Maven Snippet
What's new
Changelog
v1.0.0
Initial release.
- Zombies, husks, and drowned actively seek out and equip swords, axes, and armor
- Skeletons and strays hunt for better bows, prioritising Power and Flame enchantments
- Wither skeletons prefer melee weapons over ranged
- Pillagers pick up crossbows and shields
- Vindicators grab axes and shields
- Evokers seek shields for defence
- Drowned additionally seek tridents
- Piglins scavenge gold equipment and become temporarily friendly when they do
- Intelligent gear comparison evaluates enchantments, durability, and material tier
- Mobs drop their current equipment when upgrading
- Full configuration support for search range, cooldowns, per-mob toggles, and piglin pacification duration
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include
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