Savaru's Dungeonology

A Savaru roguelike dungeon system with level-gated entries, difficulty tiers, dungeon objectives, rule-card buffs, party runs, external dungeon integration, and Affixology-linked rewards.

File Details

savaru-dungeonology-1.1.0

  • R
  • Jul 15, 2026
  • 350.38 KB
  • 8
  • 1.21.1
  • Fabric

File Name

savaru-dungeonology-1.1.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:savaru-dungeonology-1549570:8437985"

Learn more about Curse Maven

Savaru Dungeonology 1.1.0

Party Dungeon Improvements

  • Party members now respawn at the dungeon’s starting recovery area after being defeated.
  • Recovery areas restore 50% of a player’s maximum health in supported dungeons.
  • Boss and Alchemy Furnace dungeon layouts are excluded from recovery-area healing.
  • Friendly fire between dungeon party members has been disabled.
  • Dungeon progression now waits until every party member has started moving.

Party Screen

  • Added a new party screen accessible with the P key.
  • View every party member’s level, health, equipment, and accessories.
  • Hover over equipment and accessories to view their complete item tooltips.
  • Added direct support for both Accessories and Trinkets equipment.
  • Redesigned the interface with a clearer, brighter Dungeonology visual style.

Fixes

  • Fixed players being disconnected when opening the party screen with empty equipment slots.
  • Fixed equipment icons displaying only durability bars or stack counts.
  • Fixed equipped Accessories items not appearing in the party screen.
  • Prevented external GUI effects from blurring the party interface.