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Sanguine Moon

Sanguine Moon is a configurable horror/survival mod for Minecraft 1.21.1 + NeoForge that turns certain nights into dangerous Blood Moon-style events.
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Description

When a Sanguine Moon rises:

  • 🌑 The night becomes significantly more dangerous, with additional hostile mobs spawning around players.
  • 🩸 The moon turns red and the world can be covered in intense red fog.
  • 🛏️ Sleeping is blocked, preventing players from simply skipping the event.
  • 👹 Extra monsters spawn in waves, with configurable spawn distances, mob limits, and spawn attempts.
  • ⚔️ Spawned mobs can receive random armor, weapons, and tools.
  • 💀 Boss-like mobs and specific entities such as the Wither, Ender Dragon, Warden, and Elder Guardian can be excluded.
  • 🔥 At dawn, Sanguine Moon mobs can despawn, remain, or burn depending on configuration.
  • 💥 Hostile mob damage can be multiplied, allowing much harder nights.
  • 📅 Events can occur randomly or on a fixed day interval.
  • 🌎 You can choose which dimensions are affected.
  • 🔊 The event announces its beginning/end and can play a dramatic warning sound.
  • ⚙️ Almost everything is configurable through the mod's TOML configuration.

Default experience

By default, there's a 5% chance each night of a Sanguine Moon. During the event, players cannot sleep, extra hostile mobs spawn every 2 seconds, and up to 70 nearby hostiles are allowed around each player. The event uses the Overworld, red moon/fog effects, and spawned Sanguine Moon mobs disappear at dawn.

In short: Sanguine Moon is essentially a high-intensity configurable Blood Moon system designed to make certain Minecraft nights feel like dangerous survival events rather than ordinary nights.

The Sanguine Moon Team

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in the past we had a server called xerologic and now we are back to make a modpack for the first time i hope you enjoy it as much as we do creating it enjoy the chaos! https://kick.com/psychomacho i will be there from time to time

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