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SableCraft Standards

Do you have Standards? Every server command you end up needing, and an economy other mods can drive. /fly, /god, /home, /warp, /tpa, /back, /top, /kit, /vanish, /invsee, mail, mutes, bans - the set every server installs , built to work WITH other mods!
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Standards 1.13.2 / MC 26.1.2

File namestandards-1.13.2-mc26.1.2.jar
Uploader
sablednahsablednah
Uploaded
Nov 6, 2026
Downloads
23
Size
1.2 MB
Mod Loaders
NeoForge
File ID
9479510
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:sablecraft-standards-1670445:9479510"

Learn more about Curse Maven

What's new

Fixed

  • Thirst, hunger and falling no longer cancel a teleport warmup. Any damage used to cancel it, so a starving player, or a dehydrated one with a thirst mod, took damage every few seconds and could never finish /spawn to get home. Now a warmup is cancelled only by damage somebody caused: a mob or a player, with arrows and pets counting as their owner's. This is the same rule the combat tag has always used. To bring back the old behaviour, set teleport.cancelOnWorldDamage = true.
  • A hit another mod cancelled still cancelled your warmup and put you in combat. Both now happen only for damage that actually lands, after every other mod has had its say.

Works with Factions ReForged 1.13.1; no Factions update is needed.

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