Sable Scaling

Allows to scale sable sub levels
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Sable Scale 1.3.0 (NeoForge 1.21.1)

File namesable-scale-neoforge-1.21.1-1.3.0.jar
Uploaded
Oct 15, 2026
Downloads
37
Size
194.5 KB
Mod Loaders
NeoForge
File ID
9186250
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-scaling-1607775:9186250"

Learn more about Curse Maven

What's new

Sable Scale 1.3.0

Works with the current Sable again. Sable Scale 1.2.0 was made for Sable 2.0.3; with Sable 2.0.4 or newer the game crashed while a world was being created or opened ("@Redirect annotation on sablescale$scaledInfoMass could not find any targets matching 'lambda$register$10'").

Fixed

  • No more crash when making or opening a world with Sable 2.0.4, 2.0.5 or 2.0.6. Sable 2.0.4 moved the code of /sable info into a method of its own, and the hook that makes its "Mass" line show the weight a scaled vehicle really has no longer found its place, which stopped the game as soon as the world's commands were set up. The hook now finds that line in every Sable from 2.0.3 to 2.0.6. Thanks to pugmc for the report.
  • A Sable this version has not been checked against now gets a clear message instead of a crash. Sable Scale hooks deep into Sable, so it now names the Sable versions it works with (2.0.3 to 2.0.6): with any other, the game says so on the loading screen rather than crashing while the world loads.

Everything else Sable Scale hooks into was checked against Sable 2.0.6 and Create Aeronautics 1.3.2 and had not moved, and Sable's own water and drag physics are unchanged since 2.0.3, so scaled vehicles float, weigh and handle as they did in 1.2.0.

Requires

  • NeoForge 1.21.1, and Sable 2.0.3 to 2.0.6. Everything self-gates, so the jar is safe to install with any subset of the bridged mods. MixinSquared is bundled.

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