Sable & Flowing Fluids Compat

Fixes fluid physics between Sable and Flowing Fluids: fluid that flows off a physics object stops being tracked as part of the object and becomes ordinary world fluid, and ordinary fluid landing on top of an physics object becomes part of it.
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Sable & Flowing Fluids Compat v1.0.2

File namesable_flowing_fluids_compat-1.0.2.jar
Uploaded
Aug 18, 2026
Downloads
874
Size
56.2 KB
Mod Loaders
NeoForge
File ID
8676265
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-flowing-fluids-compat-1627243:8676265"

Learn more about Curse Maven

What's new

v1.0.2

Fixed fluids passing through slabs, stairs, and other partial-height blocks on Sable objects.

Fixed fluid support and catch-point detection for partial blocks.

Fluid now correctly recognizes blocks that stop fluid flow, including slabs, stairs, and full blocks.

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