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Sable Drydock

Resizes Sable sub-levels with real physics and adds a sub-level manager with a 3D view, bulk actions and an assembly dock for welding, hinging and placing sub-levels and blueprints.
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Sable Drydock 3.64

File namesable-drydock-3.64.jar
Uploader
GraideGraide
Uploaded
Oct 17, 2026
Downloads
41
Size
1.2 MB
Mod Loaders
NeoForge
File ID
9234202
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-drydock-1712961:9234202"

Learn more about Curse Maven

What's new

Sable Drydock 3.64: changes since 2.49

  • The manager is redesigned: fixed UI scale, new pixel font, right tool column, readout strip, hover preview card, collapsible list, context menu.
  • Projections panel (hold X or drag a point): front, side and top views, zoom, linked lines, two-axis point dragging, depth slice in 1-block steps.
  • Undo and redo (Ctrl+Z, Ctrl+Y) for moves, points, joints, visibility, renames, scale, mass and origin.
  • Ctrl+Y also re-welds the same pair with the same points and joint type.
  • Levels tree: rigidly welded levels form nodes; per-player favourite groups; unloaded levels are shown.
  • Schematics: World and Schematics tabs, save to schematic, opened files can be placed at once. Photomancy is no longer required. Welds still require Synaxis.
  • Scale and Mass window: tabs no longer mix, the window remembers its position.
  • Fixed: a sub-level whose weld was removed stayed in the vehicle group in the manager list.
  • Performance: cheaper ray clips, spatial index of sub-level bounds, constraint validity check every 20 ticks.
  • For mods: public API for top-bar modes and a widget toolkit; tools can add panels to the manager and outside it.

This mod has no additional files