A NeoForge 1.21.1 mod that adds driveable, physics-simulated cars to Minecraft using the Sable physics engine and GeckoLib for animations.
Finding a Car
Abandoned Garages generate naturally across most biomes. Each one contains a car. You can also place a Car Spawner Block to spawn a car at a specific location.
Controls
Action
Key
Sit in driver seat
Right-click the seat
Start / stop engine
Right-click the dashboard
Accelerate
W
Reverse
S
Steer
A / D
Brake
Space
Exit vehicle
Sneak
Dismounting does not turn the engine off. The car continues running until you turn it off via the dashboard.
Doors
Right-click any door to open or close it. The collision hitbox updates with the door state — closed doors block passage, open doors allow it.
Fuel
Cars run on Fuel Canisters. Right-click any car panel while holding a canister to refuel.
Each canister has 4 charges. One full canister fills the tank completely. Partial refuels consume one charge per use — the durability bar on the canister shows how many charges remain. When all charges are used the canister is consumed.
The tank also accepts Coal, Charcoal, and Blaze Rods as alternative fuels, though they provide less fuel than a canister.