Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

File Details

neoforge1.21.1+v0.5.0

  • A
  • Jul 3, 2026
  • 1.23 MB
  • 11
  • 1.21.1
  • NeoForge

File Name

sablebeyond-neoforge-1.21.1-v0.5.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-beyond-1543480:8365098"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • (Common) Flowing Fluid apply forces to sublevels
  • (Common) Added config for the fire update and for flowing fluid
  • (Common) Added additional null checks to prevent potential crashes if a level is unexpectedly unavailable after the server starts
  • (NeoForge) Removed the temporary Mechanical Hand fix, as it is now included in the base Sable mod.
  • (NeoForge) Removed the old fix for the sprinkler of the addon slice and dice
  • (NeoForge) Now create is an optional dependency
  • (NeoForge) Added an option to configure the Encased Fan airflow force multiplier
  • (NeoForge) Added a Basin Fluid Escaping mechanic for upside-down Basins in sublevels. Escaping fluid can also be transferred into other fluid containers
  • (NeoForge) Added Basin Fluid Intake, allowing upward-facing Basins to absorb fluid source blocks above them
  • (NeoForge) Added the annoying dog