Sable Beyond

Sable Beyond expands the Sable mod with additional features, quality-of-life improvements, and compatibility support. It is designed to add ideas that are not part of the main mod while keeping the gameplay experience consistent with Sable.

File Details

neoforge1.21.1+v0.4.0

  • A
  • Jun 6, 2026
  • 1.20 MB
  • 39
  • 1.21.1
  • NeoForge

File Name

sablebeyond-neoforge-1.21.1-v0.4.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:sable-beyond-1543480:8205476"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • (Fabric) Sorry Fabric users iam lwk silly and didn't notice the dynamic mass crash at startup, now its fixed
  • (Common) Adding a better fire spreading on sublevels plus fire goes out when the sublevel is in water or in a solid block
  • (NeoForge) Added some fixes of mechanical hand (stolen) from sable (just temporary, waiting for the official fix)
  • (NeoForge) Temporary support for the sprinkler of the create addon slice and dice, now working with sable sublevels
  • (NeoForge) Added support to the sable addon player ragdoll, now the entity mass is not applied on ragdolls sublevel