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Runic Races

Runic Races is a fantasy-focused Origins add-on for Minecraft 1.20.1 that adds 24 distinct races across 6 families, each with unique abilities, drawbacks, and playstyle-defining traits. It's a medieval fantasy set designed for the Runecraft modpack.
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Runic Races 1.7.1 (Forge 1.20.1)

File namerunic_races-1.7.1.jar
Uploader
OtectusOtectus
Uploaded
Sep 20, 2026
Downloads
143
Size
1.1 MB
Mod Loaders
Forge
File ID
8930499
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:runic-races-1516142:8930499")

Learn more about Curse Maven

What's new

[1.7.1] — 2026-09-20 — Collision and ability fixes

Fixed

  • Registered racial Pehkui scales on remote clients and refreshed dependent hitbox caches when scales change, correcting client/server collision mismatches near walls.
  • Check available space before growing. Blocked growth now waits without resizing, teleporting, or interrupting movement; retries preserve unrelated race-state flags and no longer repeat state-entry cues. Stale resize requests are cleared when Pehkui is absent.
  • Keep the Pehkui adapter available to remove owned racial scaling when the integration is disabled, while preserving external scale contributions.
  • Removed Apoli's redundant hidden one-tick cooldown from all 37 legacy actives, fixing silent activation rejection immediately after gaining a power. Authored ability cooldowns remain unchanged.
  • Fixed timestamp overflow that suppressed cooldown-denial feedback, delayed the first Canine scent query, and made Sea Serpen drip before entering water.
  • Corrected hostile area effects to respect their advertised spherical radius and reject invalid or excessive radius values.

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