Runes of Wizardry is all about placing patterns of Arcane Dust to create Runes with various effects.
It intends to be a full reimplementation of the old Runic Dusts mod.
Unfortunately, I do not currently have the time or energy to keep updating this mod, but forks are welcome. I apologize for the inconvenience.
Note: as of version 1.12.2-0.9.0, the Runic Staff has been removed. Any dust can be used in its place in crafting recipes, and Runes are activated by sneak+right-click with an empty hand.
There are two options to get ingame documentation:
- with Guide-API installed, the Runic Dictionary works as any guidebook (v1.12.2-0.8.7 and up).
- The Runic Dictionary (Enhanced Edition) has the description and cost of runes in the tooltip (hold shift). It can also be used to automatically place runes.
- A few of the items also have JEI descriptions if their use/obtainability is not obvious.
Runes and dusts are provided in separate downloads, without an addon, this is decorative only. For a reimplementation of the Runic Dusts Mod runes, see the Classic Dusts Pack
On its own, this mod adds the following:
- Dusts: They can be placed on the ground in a 4x4 pattern on each block. remove with left click or right click with an empty hand
- 5 types of arcane dust: plant, water, fire, glowstone, and ender
- Chalk dust: a cheaper, decorative dust that can usually not be used in runes
- Arcane Dye: A block that allows to change the color of chalk dust.
- Colors are specified in hexadecimal (0-F) RRGGBB (red green blue) format
- There are presets for vanilla colors
- automatable: will set the color of its contents on a falling redstone pulse
- Dust Pouches: hold a near-infinite amount of a single type of dust
- Dust Broom: clear a full block of dust in one click
- The base framework for addons to create Runes and Inscriptions
- Runes are special patterns that can be activated for an effect
- Runes are documented and can be placed with the Runic Dictionary
- (left/right-click to select a rune, shift-right-click to place it, tooltip has documentation)
- Runes are activated by dropping the proper items as sacrifice and right-clicking with
the Runic Staffan empty hand while sneaking - Inscriptions are worn in either the chestplate or Baubles amulet slot and can have different effects
- Inscriptions are (temporarily) created with special runes (Inscribing Rune of XX) and "charged" by the Inscription Enchanting Rune (with the proper sacrifice)
- the "rw_export [filename]" command will save the pattern you are looking at to a JSON file in the runesofwizardry_patterns folder
- the "rw_import [filename | runeID]" command will load a pattern from a file in the runesofwizardry_patterns folder (or from a registered rune) and place it where you are looking
For documentation: use JEI for recipes as well as some extra information; The tooltips of inscriptions and of the Runic Dictionary should provide more information.
Links:
Credits:
zombiepig333/lightningpig333 - Project founder
billythegoat101 - Original author of The Runic Dust Mod
Many runes just not working (torche rune for example) and all runes with variable dust also not work. And i don't find the guide book with the runes recip (i have installed guide apy)
see the
Classic Dusts Packhttp://mods.curse.com/mc-mods/minecraft/243956-runes-of-wizardry-classic-dusts-pack
The link above is not working, I think it should be replace with -- >
curseforge.com/minecraft/mc-mods/runes-of-wizardry-classic-dusts-pack
If I understand that correct.
In reply to feyarts:
Updated, Thanks!
Are there any addons to this mod other than classic dusts? And may I suggest something cool?
It'd be awesome if you created a new item named runes or throwable inscriptions where you throw these runes that cause effects, for instance, healing, causing a place to light up into flames, to be able to fly, see through walls, any cool effects. It'd be awesome!
can I use the dust on the wall for deco?again should've read... "They can be placed on the ground"
why am I such a bad reader.
would be awesome to put on the wall though. just saying.
Some of the dusts from this pack are incompatible for making runes from the classic rune pack fyi. For example the blaze dust from this pack only makes invalid runes, the blaze dust from the addon only works. This is extremely confusing and frustrating for those who are trying to learn this otherwise awesome mod...thought you should know.
In reply to Fade_Alchemist:
Yes, they're different dusts so they're not interchangeable. I'll look into changing the names to avoid confusion.
In reply to xXilef11:
I feel like I'm suffering from this problem as well. Any suggestions?
In reply to tyon2006:
nevermind, it seems like all the dusts from the original pack do not work as magical dusts for the addon pack. i wasn't sure which direction that went
Is there any way at all you could have enchanted books be created using this mod?
I'm using 1.12 and when I try to switch between runes (in enhanced version of book) it keeps saying the same rune over and over and I can't place it
Are there any proper guides to this mod?
Like what dust I use for what runes, if I put any items on top of the runes
I'm having a hell of a time figuring out this mod :(
In reply to MightyN0ob:
There are two options to get ingame documentation:
I've downloaded Guide-API, but I still didn't found out how to use the runic dictionary as a guidebook.
Did I missed a step?
In reply to Forge_User_48176019:
Recipes to craft plant runic dust don't seem to be working on servers. (They do work on single player though) I'm using forge-1.12.2-14.23.0.2542 and the last version of the mod. I tried both with and without the add-on, I can't get to craft plant runic dust in any way, I can spawn the item with JEI or via the creative menu, so it's not a problem with the item, it's just the recipe.
If you need me to provide more information, tell me. Thank you in advance!
Edit: I failed to clarify both recipes aren't working, since I can't also craft small plant balls. The recipe appears on JEI, but when I put it on a server, it doesn't work.
In reply to nmdchiri:
In reply to Xilef11:
In reply to nmdchiri:
In reply to Xilef11: