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RPG Mounts Framework

Create Mounts, Ride them, Bond with them, level them up!
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RPG-Mounts-Framework-fabric-1.20.1-1.0.0-b134a.jar

File nameRPG-Mounts-Framework-fabric-1.20.1-1.0.0-b134a.jar
Uploader
Azure_DdraigAzure_Ddraig
Uploaded
Aug 29, 2026
Downloads
8
Size
13.8 MB
Mod Loaders
FabricQuilt
File ID
8762430
Type
R
Release
Supported game versions
  • 1.20.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:rpg-mounts-framework-1581040:8762430"

Quilt

modImplementation "curse.maven:rpg-mounts-framework-1581040:8762430"

Learn more about Curse Maven

What's new

[Build 133/134]

  • Prevent Duplicate Mounts Fix:
    • Fixed an issue where feeding or interacting with a mount could save duplicate copies to your mount collection.
    • Feeding a mount now properly updates and saves your existing mount.
    • Evolving a mount is now blocked if you already own that target mount type when duplicate prevention is turned on.
    • Added /rpg_mounts admin deduplicate-mounts <player> command to automatically clean up existing duplicate mounts for any player (keeps the highest-level mount).
    • Improved mount name recognition so commands understand names whether capitalized or lowercase.

[Build 131/132]

  • Animation Menu Improvements:
    • Fixed an issue where clicking on suggested animation names (like walk, run, idle) in the Creator menu failed to select them.
    • Added full keyboard support: use Up/Down arrow keys to browse suggestions, and press Enter or Tab to select.
    • Fixed mouse wheel scrolling inside the animation suggestions dropdown.
  • Automated Publishing:
    • Set up automatic release builds for both Fabric and Forge on GitHub and CurseForge.

[Build 130]

  • Mount Creator Menu Fixes:
    • Fixed text boxes for Walk, Run, Idle, Swim, Fly, Hover, Attack, and Jump animations so they can be clicked and edited without issues.
    • Fixed suggestion boxes blocking clicks to sound settings below them.
    • Adjusting the 3D model zoom in the Creator now saves as the default view zoom in the Mount Manager menu.
  • Visuals and Effects:
    • Fixed movement particle trails so other players on multiplayer servers can see them while you ride.
    • Summoning a mount now plays sound and particle effects for all nearby players on the server.
  • Duplicate Prevention Setting:
    • Added a prevent_duplicate_mounts setting in the server config and in-game menu to stop players from getting duplicate mounts of the same type.

[Build 128/129]

  • Mount Saving Improvements:
    • Fixed a bug where creating more than 24 mounts could overwrite existing mount templates.
    • The game now automatically detects and registers all unpacked mount folders upon startup.

[Build 127]

  • User Interface & Controls:
    • Added scrollbar and mouse wheel scrolling to the sidebar list in the Mount Creator.
    • Added a Favorite Star button () in the Mount Manager HUD and a Favorite Mount keybind to instantly summon your favorite mount.
    • Mount lists in the Creator and Mount Manager are now sorted alphabetically.
    • Fixed text overflow in the Mount Ancestry tab.
    • Fixed custom hurt sounds not playing for custom mounts.

[Build 126]

  • Compatibility & Stability:
    • Fixed a crash during game loading when reloading resource packs or playing with Epic Fight.
    • Improved file lookup on Linux, macOS, and Windows to prevent missing sound file errors.

[Build 125]

  • Aquatic Mount Performance:
    • Fixed major server lag spikes caused by swimming mounts in water.
    • Improved water riding physics so players are not unexpectedly dismounted.
    • Optimized underwater breathing effects to reduce network lag.

[Build 123]

  • Translations:
    • Added translations for the Animations tab across all supported languages (English, Portuguese, Spanish, German, French, Japanese, Korean, Russian, Simplified Chinese).

[Build 122]

  • Dedicated Animations Tab:
    • Moved animation settings to their own tab in the Mount Creator so the 3D preview window is clear and unobstructed.
    • Fixed text from underlying menus showing through open dropdown boxes.

[Build 121]

  • Command Suggestions:
    • Fixed chat autocomplete suggestions for mount commands so they work for all players in multiplayer.

[Build 120]

  • Aquatic Movement Trails:
    • Added custom particle trail support for water mounts while swimming.
    • Improved visual layering in the Mount Creator menu.

[Build 119]

  • Admin Commands & Tools:
    • Improved /rpg_mounts admin remove-mount to support offline players, mount names, and template IDs.
    • Added an Animation Triggers HUD in the Creator menu with live suggestions.

[Build 118]

  • Animation Auto-Detection:
    • Added automatic scanning of model animation files to suggest animation names as you type.

[Build 117]

  • Multiplayer Sound Sync:
    • Fixed custom mount sounds so all players on multiplayer servers can hear them.
    • Increased character limit in text boxes to support long file paths.

[Build 116]

  • Fall Damage & Sounds:
    • Fixed mounts taking fall damage from their own normal jumps.
    • Added interactive Play buttons in the Mount Creator to preview sounds directly in-game.
    • Improved Step Assist ability detection.

[Build 115]

  • Command Fixes:
    • Fixed autocomplete suggestions in the remove-mount command for long mount IDs.

[Build 114]

  • Water Mount Fixes:
    • Fixed surface water mounts not appearing in the Mount Manager HUD.

[Build 113]

  • New Features & Improvements:
    • Added /rpg_mounts admin view-mounts <player> command to check owned mounts.
    • Added separate land and flight speeds for flying mounts.
    • Added Surface Water mount category for boat-like floating mounts.
    • Added a Copy Mount button in the Creator to easily duplicate existing templates.

[Build 112]

  • Dynamic Animations: