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RPG Mob Leveling System

Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills

File Details

ascendant_mobs-1.0.0-forge-1.20.1.jar

  • R
  • Nov 30, 2024
  • 65.13 KB
  • 366
  • 1.20.1
  • Forge + 1

File Name

ascendant_mobs-1.0.0-forge-1.20.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rpg-mob-leveling-system-1088344:5951145")

NeoForge

implementation fg.deobf("curse.maven:rpg-mob-leveling-system-1088344:5951145")
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Features and Improvements

  • Removed "Random Min" and "Random Max" from the config; levels now derive directly from the dimension-specific min and max values.
  • Updated the calendar UI to display the dimension name along with its min and max levels.

Boss Mechanics Overhaul:

  • Introduced a parameter list of mobs eligible to become bosses (can_be_ascendant).
  • Reworked the Random Buff Effect:
    • Now renamed to Random Bosses Effect.
    • Bosses spawn starting at level 25 with a 0.5% chance.
    • Upon defeating bosses, players receive special loot configurable through the loot table in the config (ascendant_loot_table).
    • Bosses now feature a boss bar during encounters.

Configuration Updates:

  • Renamed Random Buff Effect configuration options:
    • random_buff_effect_chancesascendant_effects_chance.
    • random_buff_effect_min_levelascendant_effects_min_level.
  • Removed the "Random Effect" section and "Territory Environment" from the config.
  • Config file renamed from custom_dims.tomlconfig_dims.toml.
  • Added dimension-specific entries for Overworld, Nether, and End.
  • Removed maxLevelEnd, maxLevelOverworld, and maxLevelNether parameters (and their corresponding minLevel entries). These are now in config_dims.

Debugging and Commands:

  • Replaced the debug command /Am_debug_dim with the calendar item for testing and debugging.
  • Added the Calendar Item to the creative tab under Redstone blocks.

Fixes

  • Fixed a bug causing display name corruption when entities respawned as a new entity.

Removed Features

  • Removed the Leader Behavior System.
  • All structures removed.
  • The Advanced Behaviors section has been entirely removed from the main config.