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RPG Mob Leveling System

Every mob has the potential to grow stronger, smarter, and more dangerous as they gain levels. With dynamic scaling of health, damage, and special abilities, each encounter becomes a unique challenge that will test your survival skills

File Details

rpgmoblevelingsystem-neoforge-1.5.0.jar

  • R
  • Mar 22, 2026
  • 310.47 KB
  • 2.1K
  • 1.21.1
  • NeoForge

File Name

rpgmoblevelingsystem-neoforge-1.5.0.jar

Supported Versions

  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:rpg-mob-leveling-system-1088344:7794570"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

  • Unified mob level display for both Fabric and Forge using a clean overlay (no more name tag clutter).
  • Mob levels now show as number only (e.g., 10), with low-level values in green and high-level values in red.
  • Added configuration options to fine-tune overlay position:
    • overlay_x_offset
    • overlay_y_offset
    • overlay_z_offset