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RPG Attribute System

A lightweight RPG-style system that scales player attributes based on level.
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4.2.5 · neoforge · 26.1.2

File namerpg_attribute_system-neoforge-26.1.2-4.2.5.jar
Uploaded
Sep 12, 2026
Downloads
24
Size
3.3 MB
Mod Loaders
NeoForge
File ID
8865553
Type
R
Release
Supported game versions
  • 26.1.2

Curse Maven Snippet

NeoForge

implementation "curse.maven:rpg-attribute-system-1079687:8865553"

Learn more about Curse Maven

What's new

RPG Attribute System — 4.2.5 Patch Notes

Supported platforms: Minecraft 1.20.1 (Fabric, Forge) · Minecraft 1.21.1 (Fabric, NeoForge) · Minecraft 26.1.2 (Fabric, NeoForge) · Minecraft 26.2 (Fabric, NeoForge)

Bug fixes

  • Admin command OP gate/ras add attributes, xp, set xp, reset, unlock, and lock now require OP level 4 (same as /ras add level). Non-ops no longer tab-complete those subcommands.
  • Admin-on-other-player/ras add attributes … <player> and /ras reset <player> no longer re-run the command as the target.
  • Attribute IDs 11–15 — lock/unlock/add-attributes accept 1–15; add-points no longer remaps 11+ onto attribute 10.
  • Icons 11+ — missing icon_path reuses att_1att_10 instead of a broken att_11.png.

Documentation

  • Operator restrictions (OP 4; no extra config key; Fabric LuckPerms only for respec/template).
  • NeoForge vs Forge jar selection; jauml required on every loader; not Paper/Folia.
  • Attribute 11+ lock/icon behaviour and gui_shadow_color (no text-shadow boolean).

See docs/listing-notes.md for paste-ready CurseForge/Modrinth reply text.

Upgrade

Replace the loader jar for your Minecraft version with 4.2.5. Server and clients should run the same RAS version.

This mod has no additional files