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RPG Attribute System

A lightweight RPG-style system that scales player attributes based on level.
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4.2.3 · fabric · 1.21.1

File namerpg_attribute_system-fabric-1.21.1-4.2.3.jar
Uploaded
Aug 28, 2026
Downloads
39
Size
3.3 MB
Mod Loaders
Fabric
File ID
8752331
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

Fabric

modImplementation "curse.maven:rpg-attribute-system-1079687:8752331"

Learn more about Curse Maven

What's new

RPG Attribute System 4.2.3 — Patch Notes

Release date: August 28, 2026

New Features

  • /ras level [player] (ticket-0019): Shows a player's RPG level. Defaults to self; viewing another player requires OP (permission level 2) or the rpg_attribute_system.level.other permission node.
  • /ras rewards [level] (ticket-0019): Lists deterministic level-up rewards from config/ras/levelup_rewards.json. Omit level to list all configured rewards, or pass a level to show that entry only.

Configuration

  • gui_shadow_color in stats_display.json (ticket-0044): Book-style GUI text underlay colour is now configurable (default #80F3E1B5). Supports 6-digit (#RRGGBB) and 8-digit (#AARRGGBB) hex. Synced from server to clients on join via the existing stats-display sync packet.

Compatibility

  • Minecraft 1.20.1 (Fabric + Forge), 1.21.1 (Fabric + NeoForge), 26.1.2 (Fabric + NeoForge), 26.2 (Fabric + NeoForge).
  • No world or player-data migration required.
  • Networking: The stats-display sync packet adds one int field (gui_shadow_color). Update clients and servers together.

Upgrade Notes

  • Update all loader JARs to 4.2.3 together on clients and servers.
  • After changing stats_display.json on a server, players must re-join to pick up new colours on clients.

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