promotional bannermobile promotional banner

RPG Attribute System

A lightweight RPG-style system that scales player attributes based on level.

File Details

rpg_attribute_system-forge-1.20.1-3.1.1.jar

  • R
  • Apr 28, 2026
  • 234.45 KB
  • 813
  • 1.20.1
  • Forge + 1

File Name

rpg_attribute_system-forge-1.20.1-3.1.1.jar

Supported Versions

  • 1.20.1

Curse Maven Snippet

Forge

implementation fg.deobf("curse.maven:rpg-attribute-system-1079687:8004509")

NeoForge

implementation fg.deobf("curse.maven:rpg-attribute-system-1079687:8004509")
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Updates

  • Changed the leveling logic and now the levels are no longer tied to the number of attributes assigned.

Fixes

  • Player attributes now reload from the server's saved player data on login, respawn, dimension change, and player clone.
  • Attribute application is refreshed from saved stats each time, so relogging no longer drops RAS bonuses or creates duplicate modifier state.
  • Reset and Scroll of Rebirth now restore configured initial/default attribute values instead of leaving attributes empty or at 0.
  • Singleplayer and multiplayer both use the server-side saved values as the source of truth.