CraftRoulette 4.18.0
Curse Maven Snippet
What's new
Added
- New "Loot" round format: the roulette picks an item and the first player to have it in their inventory wins, no matter how they got it (chest, mob, trade, crafting...). Launch it with /roulette loot; it also takes part in the vote and in FT3 random rounds.
- Editable loot pool with /lootpool, same item editor as /itempool: click an item in your inventory to add it, click a pool entry to remove it.
- Item groups in the loot pool: shift-click an item to add its whole group instead of the single item. Shift-clicking a music disc adds every music disc, so any of them wins the round.
Fixed
- Dying in the ender dragon's breath now counts for the matching death target. The breath never deals dragon breath damage: it is an area effect cloud applying instant damage, so the round could not be won.
Notes
- Loot records are kept separately from craft records, so a fast loot no longer overwrites the crafting record of the same item.
- The starting golden carrots are not handed out when the loot target is the golden carrot itself.
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

