Rollback 回溯

From《Relics of the Fading City Special》Episode:Minefading,This mod enables players to travel back to a previous time period upon death.
Show current world day

Show current world day

Show days

Show days

v1.0.9

v1.0.9

Description

From 《Relics of the Fading City》Special: Minefading. 
Although this is a mod originally tailored for a specific modpack, I hope to see it utilized in more modpacks out there (provided that proper author attribution is given and commercial use is strictly prohibited).

This mod alters the death mechanic: upon dying, players are rolled back to a previous point in time rather than being sent back to their spawn point.

It also includes various interesting features and gimmicks:

Name Type Function Notes
**Inhaler** Inhaler Used to trigger the Core. The inhaler needs to be equipped in the main hand.
**Disconnect** Core Instantly saves the game. The Core needs to be equipped in the off-hand.
**Chronos** Core Instantly saves the game and slows down time for a certain duration. The game will automatically save again once the effect ends. The Core needs to be equipped in the off-hand.
**Molting** Core Instantly triggers a rollback. The Core needs to be equipped in the off-hand.
**Tower** Core Destroys oneself. The Core needs to be equipped in the off-hand.

**WARNING: This feature will force the player into Spectator Mode permanently (cannot be modified)!**
**Fine Sand** Core Marks a single creature, bringing it to the player's side during a rollback. The Core needs to be equipped in the off-hand.

Only one creature-marking Core can be triggered at a time.
**Karma** Core Marks a single creature. Upon death, the marked creature takes damage based on the player's maximum health, while healing the player. The Core needs to be equipped in the off-hand.

Only one creature-marking Core can be triggered at a time.
**Pantheon** Core Marks a single creature. When this creature takes damage, it modifies the items in the player's main and off hands. The Core needs to be equipped in the off-hand.

Only one creature-marking Core can be triggered at a time.
**Stagnation** Core Marks a single creature, causing it to lose its AI for a period of time. The Core needs to be equipped in the off-hand.

Only one creature-marking Core can be triggered at a time.
**Countdown** Mod Config Changes the screen display from "Day X" to "X Days Remaining" at the start of a new day. **WARNING: Once the countdown ends, the player will be forced into Spectator Mode permanently (cannot be modified)!**

---

### Credits & Special Thanks

* **My friend @liyuu:** Without them, this mod wouldn't exist.
* **My friend @LAST-iMP:** For teaching the author how to build mods from source code.
* **The developers of the *Relics of the Fading City* series.**
* **Everyone who plays this mod.**

**And a special shoutout to:**
* The great game **Minecraft**.
* **Katana Zero**, which inspired some of the content and mechanics.
* **CurseForge, Modrinth, and MCMod (MC百科):** Without these platforms, players would never have discovered my work.

*The source code for this mod is open-source and available on GitHub.*

The Rollback 回溯 Team

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