Description
What this mod does
- Adds upgrade tiers for Wearable Backpacks.
- Higher tiers can have more slots, optional higher stack caps, bauble integration, inventory preview, and fire immunity.
Backpack tiers
- Normal: 9x3, 27 slots, stack cap 64, no bauble slots.
- Copper: 9x3, 27 slots, stack cap 64, no bauble slots.
- Bronze: 9x4, 36 slots, stack cap 66, no bauble slots.
- Silver: 9x4, 36 slots, stack cap 68, no bauble slots.
- Iron: 9x5, 45 slots, stack cap 70, no bauble slots.
- Gold: 9x6, 54 slots, stack cap 96, 1 integrated bauble slot.
- Diamond: 10x6, 60 slots, stack cap 112, 2 integrated bauble slots.
- Obsidian: 12x6, 72 slots, stack cap 127, 2 integrated bauble slots.
- Enchanted: 15x6, 90 slots, stack cap 127, 4 integrated bauble slots.
Important tier bonuses
- Diamond and above disable Encumbered while worn.
- Obsidian and Enchanted backpacks are fire immune.
- Obsidian and above can be removed from Baubles slots even when they contain items.
- Enchanted backpacks have a visual enchantment glint.
- Hold Shift + Ctrl while hovering a backpack in your inventory to preview its contents. This works from Copper tier upward when inventory preview is enabled.
Stack caps
- Higher stack caps are controlled by config.
- If higher stack caps are disabled, backpacks stay at normal vanilla stack behavior.
- Maximum supported stack cap is 127.
Upgrade recipes
- Normal -> Copper: alternate 4 copper ingots and 4 copper blocks. Both checkerboard orientations work.
- Copper -> Bronze: alternate 4 bronze ingots and 4 copper blocks.
- Bronze -> Silver: alternate 4 silver ingots and 4 silver blocks.
- Silver -> Iron: alternate 4 iron ingots and 4 iron blocks.
- Iron -> Gold: alternate 4 gold ingots and 4 gold blocks.
- Gold -> Diamond: alternate 4 diamonds and 4 diamond blocks.
- Diamond -> Obsidian: surround backpack with 4 obsidian and 4 shulker shells, alternating around the backpack.
- Obsidian -> Enchanted: use glowing ingots plus one glowing gem.
Bauble integration
- Bauble integration must be enabled in config.
- Use an anvil: backpack + compatible bauble.
- Integrated baubles count against the backpack tier's bauble slots.
- Duplicate integrations are not allowed.
- Slime Ball on an anvil removes the oldest integrated bauble. You are sliming them.
- Glowing Gem on an anvil extracts the newest integrated bauble and destroys the anvil.
Examples of supported integrated baubles
- Spartan Weaponry arrow and bolt quivers.
- Obsidian Skull.
- Vitamins.
- Bezoar.
- Ring of Free Action.
- Ring of Overclocking.
- Magic Lenses.
- Balloon.
- Lucky Horseshoe.
- Polarized Stone.
- Shield of Honor.
- Glow Ring.
- Wither Ring.
- Some XAT rings, depending on config (blacklisted by default).
- Potion Fingers rings.
Useful config options
- enableHigherStackCap: allows stack caps above 64.
- enableUnstackableHigherCap: allows normally unstackable items to stack in backpacks.
- enableBauleFusion: enables bauble integration.
- enableInventoryPreview: enables Shift+Ctrl inventory preview.
Please feel free to report to me directly:
- Discord: @maxxetto





