River Fishing 0.8.1 — 1.21.1 Fabric
Curse Maven Snippet
What's new
River Fishing 0.8.1 — the line goes where you cast it, and the giants can be landed
Minecraft 1.20.1 (Fabric & Forge) · 1.21.1 (Fabric & NeoForge) · 26.1.2 (Fabric & NeoForge) · 26.2 (Fabric & NeoForge).
A repair release for 0.8.0, from what you reported in Discord. Two of these were real bugs and one of them was arithmetic pretending to be difficulty.
The line goes where you cast it
Reported on NeoForge 1.21.1: "you cast at one spot and, depending on where the character is, the line ends up anywhere but there."
The first-person line is drawn in the same pass as the rod, welded to the tip's own matrix — that is what keeps it stuck to a tip that bends, whips and jerks with no frame of lag. But it is submitted with an identity matrix, so it lands in whatever space the model-view happens to hold when the batch flushes, and the code simply assumed vanilla's. A loader or a shaderpack that flushes the hand batch under the world matrix leaves the other space, and then the far end of the line swings around you as you turn your head.
It is no longer assumed. The game measures it: turn your head, and a tip held in eye space stays put
while a tip in world space follows the camera. One clear turn answers the question, the answer is latched
and remembered, and nothing is drawn on a guess in the meantime — the world pass keeps your line on
screen until the verdict lands, so you never see the switch. /rfrod handspace view|world|auto pins it
by hand if your setup outsmarts the test.
The giants were not hard, they were arithmetic
Reported: "how do you even land a sturgeon over 60 kg, or a blue marlin? There is not enough drag, and the number of jumps is unreal — half a day on one marlin. He bites, but there is no way on earth to land him."
Both halves were true, and both were our fault.
The pull was linear in mass. A 400 kg marlin asked for 802 kg of line; a 600 kg beluga, 1202. The strongest braid in the mod carries 108 kg and the biggest reel adds twelve. Those fish could not be landed by any tackle that exists here — not by playing badly, by playing at all.
So the mass a fight is fought against now tapers above 20 kg. Below the knee nothing changed at all, so every fish the mod was balanced around keeps the numbers it shipped with; above it the curve compresses, which is also the honest physics — real crews land 400 kg marlin on 60 kg line, with drag and time, not dead lift.
| Fish | Was | Now |
|---|---|---|
| Blue marlin, 110 kg | 222 kg of pull — unlandable | 104 kg — hard, winnable |
| Blue marlin, 400 kg | 802 kg — impossible | 210 kg — the fight of your life |
| Sturgeon, 60 kg | 110 kg — needed perfect tackle | 68 kg |
| Sturgeon, 150 kg | 272 kg — unlandable | 111 kg |
| Beluga, 600 kg | 1202 kg — impossible | 262 kg — still the hardest fish in the game |
Nothing under 20 kg moved by a gram.
And the breaching was a metronome. A marlin jumped every four seconds of a long fight, each jump opening a window in which cranking rips the hook out — a fight you could only lose by attrition. Jumps are rarer now, and they taper off as the fish tires, so a fight you are winning visibly calms down.
The jump window also has four ticks of grace at the front. The crank already on its way when the fish leaves the water is not a mistake, it is human reaction time, and every player was being charged for it. Now you get a fifth of a second to let go, and the rest of the window still punishes you for holding on.
Two more of the carp family
Kutum — a Caspian roach that grew up. Brackish water and the rivers that run into it, a spring run upstream, and a mouth built for shellfish: worm and bloodworm on the bottom. Half a kilo is ordinary, eight is the fish of the season, and it does not fight like the roach it is related to.
Naked Carp — a carp that never put its scales on, bare skin end to end, with the same appetite as the rest of the family. Boilies on the bottom and a carp rod. It grows past twenty kilos and uses every one of them.
Ninety-three species now.
Repainted
Crucian carp and mirror carp have new sprites and new journal illustrations.
The wiki tells the truth again
The documentation had drifted from the game — in places by a whole release. The worst of it:
- the last dash at the bank has been a rolled chance since 0.8.0, not a guarantee, and the wiki went on promising it in three languages;
- the run-length table was short by more than half, because the runs were lengthened and the table was not;
- fifteen species need a wire leader, not the seven that were listed — the other eight read as safe to fish on a bare line, which costs you the rig;
- fourteen species hide a legendary specimen, not eight;
- the species counts, biome tallies and bait tables were a roster or two behind.
There is also a new Compatibility page: the exact Biomes O' Plenty, Serene Seasons, TerraBlender and GlitchCore versions every build is tested against, and why a conflict on 26.2 is never River Fishing's — it holds no version bound on either mod and reaches Serene Seasons only by reflection.
Bug reports, catches and arguments about groundbait: discord.gg/Kk2nKvsuRh
All Relations
- All Relations
- Embedded Library
- Optional Dependency
- Required Dependency
- Tool
- Incompatible
- Include

