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Riftbound - Pocket Void

Riftbound adds the Void Dagger, letting players cut temporary Void Points into a private pocket dimension with configurable size, physical boundaries, visitor access, and polished rift visuals.
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pocket_dimension-1.2.1.jar

File namepocket_dimension-1.2.1.jar
Uploader
DeadStudiosDeadStudios
Uploaded
Aug 31, 2026
Downloads
10
Size
7.1 MB
Mod Loaders
NeoForge
File ID
8775033
Type
R
Release
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:riftbound-1652944:8775033"

Learn more about Curse Maven

What's new

# Riftbound v1.2.1 - Multiplayer Entity Sync Fix

## Fixed

- Fixed a dedicated-server client crash when entering a pocket and beginning to track its permanent Void Point.
- Permanent-door state is now server-owned persisted data instead of an unnecessary synced entity-data accessor.
- Added an explicit network protocol version so incompatible Riftbound builds are rejected during connection instead of failing later while applying entity metadata.
- Fixed pocket return locations after logging out and back in by persisting the return anchor with the player, with automatic migration from existing world data.
- Rift pairs now begin closing after exactly three seconds without a successful traversal and reset that timer only when a player actually uses either side.
- Entering a pocket no longer keeps the outside entrance open for the entire visit.
- Permanent pocket doors now clear stale endpoint links after a pair closes or the server reloads.

## Changed

- Replaced the Void Dagger Model with the new Rift Tablet Model

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