File Details
revive_me-1.21.11-6.1.1.jar
- R
- May 2, 2026
- 1.29 MB
- 26
- 1.21.11
- NeoForge
File Name
revive_me-1.21.11-6.1.1.jar
Supported Versions
- 1.21.11
Curse Maven Snippet
# 1.21.11-6.1.1
Additions
-(Config) Max\_Total\_Revives - Max amount of time you can be revived
-(Config) Max\_Player\_Revives - Max amount of times someone else can revive you
-(Config) Revive\_Radius - Radius teammates must be within for you to enter the fallen state
Changes
-(Config) Time\_Left can now go to -1 to disable it
-(Config) Max\_Self\_Revives has been moved to General Fallen State Settings
-Fallen Effect now warns people if it can be removed if they leave and rejoin a world
-Removed Cancel\_Revive\_On\_Damage since it wasn't being used
-Every effect can now be hidden through config
-Blocked keybinds are now checked once you enter the fallen state
Fixes
-Revive Me! now removes effects one at a time instead of all at once
-Fallen Penalty now happens on the 2nd down
-OpenGL Key error no longer spams in log
-Reviver's capability is properly synced on successful revive
Changes
-Penalty Timer now warns people once if it can't be removed
-Split up Self Revive methods inside Fallen Capability
Fixes
-Controllable should now work properly again
-Refresh revive items config now works properly
-No longer can use self revive if it's disabled

