promotional bannermobile promotional banner

ReTraffic Control

A modern port of Traffic Control's railroad crossing components. Original mod by CSX8600.
Back to Files

retrafficcontrol-neoforge-0.10.4.jar

File nameretrafficcontrol-neoforge-0.10.4.jar
Uploader
iEynxiEynx
Uploaded
Nov 2, 2026
Downloads
49
Size
861.9 KB
Mod Loaders
NeoForge
File ID
9402540
Type
B
Beta
Supported game versions
  • 1.21.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:retraffic-control-1772415:9402540"

Learn more about Curse Maven

What's new

v0.10.4

A ReTC hotfix update.

Configuration Fixes

  • Fixed bell, crossing gate motor, and wig-wag volume settings not properly changing their in-game volume.
  • Improved audio volume scaling so adjustments have a more noticeable effect.
  • Added support for updating server-side audio settings without requiring players to reconnect.
  • Reviewed existing configuration options and corrected several issues affecting shunt detection settings.

Shunt and Crossing Fixes

  • Fixed crossings deactivating prematurely as trains travel between border and island shunts.
  • Fixed island shunts sometimes failing to detect trains properly.
  • Fixed crossing gates briefly raising and lowering again while a train is passing.
  • Fixed crossings occasionally remaining active after trains pass the final border shunt.
  • Improved border shunt direction detection to prevent departing trains from being mistaken for approaching trains.
  • Improved detection of longer trains and multiple freight cars, preventing crossings from deactivating between them.
  • Added safeguards to prevent crossings from remaining active indefinitely when trains disappear or fail to reach the island shunt.
  • Improved track detection around shunts, including situations where track tracing is incomplete.
  • Fixed the shunt detection radius not properly respecting larger configured values.
  • Fixed Immersive Railroading track scanning distances being calculated incorrectly.
  • Fixed longer stopped-train hold times being interrupted by the crossing's detection timeout.

Create/Create Aeronautics Compatibility

  • Improved shunt detection for Create trains and moving contraptions.
  • Improved detection of assembled train carriages by accounting for their full dimensions and rotation.
  • Improved detection of approaching and departing Create trains to help prevent incorrect crossing activation.
  • Improved compatibility with Create Aeronautics through its Sable integration.
  • Fixed removed contraptions potentially interfering with shunt detection.
  • Improved island occupancy and crossing clearance detection for supported moving contraptions.

Performance Improvements

  • Reduced unnecessary processing during Create and Create Aeronautics contraption detection.
  • Optimized compatibility checks by caching certain API lookups.
  • Improved shunt scanning efficiency.

This mod has no additional files