
A first look at the volatile Aender, featuring custom terrain, vegetation, native creatures, and the Aender Eye. The current Aender textures are AI-generated placeholders and will be replaced with original artwork.

A Stage 2 structure high above the mountain peaks. Brave powerful winds, battle Breezes, and confront the work-in-progress Gale Core to claim the Air Element.

Standard, soul, and copper torches can be extinguished by rain and relit afterward. Extinguished torch textures created by Jesse Schramm.

