Retold

A total-conversion NeoForge mod reimagining Minecraft survival as an alternative evolution of the 1.0 era.
A first look at the volatile Aender, featuring custom terrain, vegetation, native creatures, and the Aender Eye. The current Aender textures are AI-generated placeholders and will be replaced with original artwork.

A first look at the volatile Aender, featuring custom terrain, vegetation, native creatures, and the Aender Eye. The current Aender textures are AI-generated placeholders and will be replaced with original artwork.

A Stage 2 structure high above the mountain peaks. Brave powerful winds, battle Breezes, and confront the work-in-progress Gale Core to claim the Air Element.

A Stage 2 structure high above the mountain peaks. Brave powerful winds, battle Breezes, and confront the work-in-progress Gale Core to claim the Air Element.

Standard, soul, and copper torches can be extinguished by rain and relit afterward. Extinguished torch textures created by Jesse Schramm.

Standard, soul, and copper torches can be extinguished by rain and relit afterward. Extinguished torch textures created by Jesse Schramm.

Description

Retold

Retold is an experimental total-conversion NeoForge mod that reimagines Minecraft as an alternative evolution of the 1.0 era.

Instead of treating dimensions, mobs, structures and progression as unrelated additions, Retold connects them through one world history. Defeating the Ender Dragon is not the end—it permanently changes the world and begins a new progression toward the unstable dimension known as the Aender.

Retold is not official Minecraft lore and is not affiliated with Mojang or Microsoft.

Features

  • Three world stages with permanent progression changes
  • Water Element progression through ocean monuments and elder guardians
  • An Air Temple and Gale Core encounter
  • A dragon-egg ritual that opens Stage 3
  • The Aender, a bright and unstable dimension of floating islands
  • Bidirectional horizontal Aender portals
  • 8:1 Overworld/Aender coordinate scaling
  • Terrain that changes between visits unless stabilized
  • Reactive mobs with homes, hunger, hunting, fleeing, factions and territory
  • Recipe discovery and villager teaching
  • Rain-extinguished torches that can be relit
  • Stage-dependent changes to undead, piglins, structures and world rules

Development status

Retold is currently in alpha and is not feature-complete.

Water and Air progression are playable. Fire and Earth Element paths, additional Aender rewards, wider progression changes and several world-generation removals remain in development.

The current project logo and Aender texture set use AI-generated placeholder artwork and do not represent the intended final visual quality.

Existing worlds may work, but making a backup is strongly recommended. New worlds provide the most reliable experience during alpha development.

Requirements

  • Minecraft 26.2
  • NeoForge 26.2.0.7-beta or compatible
  • Java 25
  • Installed on both the server and connecting clients
  • No additional mods currently required

AI-assisted development and quality

Retold uses AI-assisted implementation and documentation under human direction. Project direction, game design, assets and release decisions remain under maintainer control.

GitHub Actions builds the project and runs unit tests and NeoForge GameTests. Manual playtesting and verification are ongoing. Bugs and incomplete behaviour should be reported through the public issue tracker.

Modpacks and licence

Complete, unmodified Retold JAR files may be included in modpacks.

The source code and non-asset materials are MIT-licensed. Textures, audio, models and other protected creative assets may not be extracted, reused, modified or redistributed separately. See the full licence for exact terms.

Links

Credits and contact

  • Main developer: Xefensoralex@alexejtusl.cz
  • Jesse Schramm — extinguished-torch textures

The Retold Team

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