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Responsive Shields

Remove that delay when blocking

File Details

Responsive Shields 2.4 - Neoforge on MC 1.21.5 and 6

  • B
  • Jun 20, 2025
  • 62.38 KB
  • 3.5K
  • 1.21.6+1
  • NeoForge

File Name

responsiveshields-2.4-neoforge-mc1.21.5-6.jar

Supported Versions

  • 1.21.6
  • 1.21.5

Curse Maven Snippet

NeoForge

implementation "curse.maven:responsive-shields-557556:6673753"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

2.4 Changelog:

Made the config editable ingame - note that if you're on a server, it's currently not possible to edit the config from the client

Added a build supporting NeoForge

 

2.3 Changelog:

Split 1.17.1 into its own file to allow players using Java 16 to launch the game

Improved dependency requirements to provide clearer error to packdevs or players

 

2.2 Changelog:

Added support for Minecraft 1.20.x

Fixed license being ARR in mods.toml

Added issues link to mods.toml

 

2.1 Changelog:

Fixed delay not being patched on dedicated servers. My bad!

 

2.0 Changelog:

Changed to a Mixin to achieve the same functionality!

I'm not sure if it's placebo, but this seems to have lowered the delay by yet another tick when set to 0. Allowing true parry-level blocking!