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Respawning Animals

Animals no longer stay in the world forever, instead they spawn and disappear like monsters.
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[NEOFORGE] [1.21.11] RespawningAnimals v21.11.0

File nameRespawningAnimals-v21.11.0-mc1.21.11-NeoForge.jar
Uploader
FuzsFuzs
Uploaded
Dec 20, 2025
Downloads
1.7K
Size
44.1 KB
Mod Loaders
NeoForge
File ID
7357965
Type
R
Release
Supported game versions
  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:respawning-animals-322765:7357965"

Learn more about Curse Maven

What's new

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.11.0-1.21.11] - 2025-12-20

Added

  • Add game rule respawninganimals:remove_animals_distance: Animals beyond this distance from the nearest player may be removed over time
  • Add game rule respawninganimals:remove_animals_instantly_distance: Animals beyond this distance from the nearest player are removed instantly

Changed

  • Update to Minecraft 1.21.11
  • Rename game rule persistentAnimals to respawninganimals:remove_animals_when_far_away (inverted)
  • Rename game rule animalMobCap to respawninganimals:min_animals_near_player

This mod has no additional files