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Respawning Animals

Animals no longer stay in the world forever, instead they spawn and disappear like monsters.

File Details

[NEOFORGE] [1.21.11] RespawningAnimals v21.11.0

  • R
  • Dec 20, 2025
  • 44.12 KB
  • 1.5K
  • 1.21.11
  • NeoForge

File Name

RespawningAnimals-v21.11.0-mc1.21.11-NeoForge.jar

Supported Versions

  • 1.21.11

Curse Maven Snippet

NeoForge

implementation "curse.maven:respawning-animals-322765:7357965"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[v21.11.0-1.21.11] - 2025-12-20

Added

  • Add game rule respawninganimals:remove_animals_distance: Animals beyond this distance from the nearest player may be removed over time
  • Add game rule respawninganimals:remove_animals_instantly_distance: Animals beyond this distance from the nearest player are removed instantly

Changed

  • Update to Minecraft 1.21.11
  • Rename game rule persistentAnimals to respawninganimals:remove_animals_when_far_away (inverted)
  • Rename game rule animalMobCap to respawninganimals:min_animals_near_player