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Resources Trees

Resources Trees provide you a new way to generate resources such as iron, gold, and diamond.

File Details

[Breaking Changes] resourcestrees-26.1.2.100+26.1.2-fabric

  • B
  • May 8, 2026
  • 857.09 KB
  • 27
  • 26.1.2
  • Fabric

File Name

resourcestrees-fabric-26.1.2-26.1.2.100.jar

Supported Versions

  • 26.1.2

Curse Maven Snippet

Fabric

modImplementation "curse.maven:resourcestrees-1354532:8058623"
Curse Maven does not yet support mods that have disabled 3rd party sharing

Learn more about Curse Maven

26.1.2.100 (Major Update)

Changes

  • Resources Type is no longer datapack registry
  • Resources Type can be added in /config/resourcestrees/resources_type using the old datapack resources type JSON with one additional field name in the JSON
  • Tree type can be added in /config/resourcestrees/tree_type
  • Every resources type + tree type (sapling and leaves) are registered individually instead of using data component/block entity to store resources type
  • Legacy saplings (block/item), leaves (block/item), and leaf fragment will be migrated to new block/item automatically
  • Legacy sapling, leaves, and leaf fragment are now deprecated and will be removed completely once this mod is no longer beta in 26.1 (Once removed, block/item that is not migrated will disappear)
  • Client Item and BlockState will be generated automatically, block model and item model need to be defined for new tree type
  • LootTable for sapling and leaves will be generated automatically if no default one is defined
  • Recipe for sapling and tree simulator will be generating automatically if not defined (it should be under /saplings/sapling_name.json and /tree_simulator/sapling_name.json)
  • Added API to add resources type and tree type (experimental, use config folder for stability)
  • Removed KubeJS integration for adding sapling and leaves

Note: patch update version number increase by 1, minor update increase by 10, major update increase by 100