RPG-forge-1.18.2-2.0.0.jar
Curse Maven Snippet
What's new
[2.0.0] - 2026-08-21
Added
- Active resource packs are now fingerprinted.
- Banning a pack now immediately re-checks every online player and disconnects anyone already using it.
- More optimizations on client side.
Changed
[Ban]/[Suspect]act instantly./rpg packs <player>now lists active packs only — that's the only thing you can act on, so that's the only thing shown.- Cleaned up the command list:
/rpgand/rpg confignow only show commands meant to be typed.[Ban],[Suspect], and[Remove]still work exactly as before. - Kick messages are now plain language: "The 'X' resource pack is banned from this server.
- Chat output across
/rpg packs,/rpg status,/rpg list,/rpg config show, and ban/watch/kick alerts is now colored and considerably shorter.
Fixed
- Active packs previously always reported a blank fingerprint, so bans/watches never matched automatically until an op explicitly checked that exact pack.
- Fixed a bug where unrelated active packs could collide onto the same fingerprint and all get flagged by a single ban.
Removed
/rpg reload <player>(manual per-player re-request) — active packs already auto-report on join and on every resource-pack change, so this no longer pulled its weight.
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