File Details
reskillable-4.4.0-1.20.1
- R
- Mar 14, 2026
- 216.77 KB
- 9.8K
- 1.20.1
- Forge
File Name
reskillable-4.4.0-1.20.1.jar
Supported Versions
- 1.20.1
Curse Maven Snippet
Major Update: Custom Skills System & Simplified Skill Gating
Reskillable now supports fully configurable custom skills, allowing modpacks and servers to expand the skill system far beyond the original built-in skills.
This update also introduces a simplified and more powerful skill gating system, making it easier to gate items, blocks, and entire mods behind skill requirements.
Improved Skill Gating
Reskillable now supports gating entire mods or groups of items using wildcards.
Example configuration
{
"skillLocks": {
"minecraft:shield": [
"defense:10"
],
"minecraft:netherite_sword": [
"attack:10",
"magic:5"
],
"minecraft:*": [
"magic:5"
],
"minecraft:trident": [
"swimming:5"
]
}
}
In that example everything from minecraft will get 5 magic. You can also do things like "minecraft:netherite_*" so everything with netherite_ in minecraft will get x skill gate.
- Secondly these stack. so if you do an all and then a hard netherite_sword gate they will add together.
This update introduces a flexible system for creating new skills with their own perks, icons, and progression, all configurable through the mod's configuration file.
Custom Skills
You can now add entirely new skills through the config without modifying the mod.
Custom skills support:
Custom display names
Custom perk attributes
Custom perk scaling
Custom icons
Optional perk enabling/disabling
Full integration with the skill gating system
Example:
{
"id": "swimming",
"displayName": "Swimming",
"perkAttribute": "minecraft:generic.movement_speed",
"icon": "reskillable:textures/gui/custom_skills/swimming.png",
"perkOperation": "ADDITION",
"perkAmountPerStep": 0.02,
"perkStep": 5
}
This example adds a Swimming skill that increases movement speed every 5 levels.
Custom Skill Icons
Each custom skill can define its own 16×16 icon.
Icons will appear in:
the skill menu
the perk screen
Example icon path:
reskillable:textures/gui/custom_skills/swimming.png
Skill Gating Support
Custom skills work with Reskillable’s existing gating system.
New Skill Pages
The UI now supports multiple skill pages.
Page 1 → Built-in skills
Page 2 → Custom skills
Navigation arrows allow players to easily switch between pages.
Custom Perks
Custom skills can grant attribute bonuses just like vanilla skills.
Perks can:
scale with level
use different attribute operations
be toggled on/off by the player
Disabled perks display a red indicator in the skill UI.
Improved UI
This update also improves the skill interface:
Page navigation arrows
Page titles for skill and perk pages
Lock icons for gated skills
Consistent icon rendering for both vanilla and custom skills
Modpack Developer Friendly
The entire system was designed for modpacks.
New skills can be added without code changes and integrate directly with Reskillable’s progression system.
Use cases include:
- Farming skill
- Sailing skill
- Swimming skill
- Engineering skill
- Technology skill
- Exploration skill
- Weapon proficiencies
Summary
This update transforms Reskillable into a fully extensible RPG progression framework.
Modpacks can now create entire skill trees tailored to their gameplay experience.