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Repurposed Structures (Neoforge/Forge)

Adds more variations of vanilla structures and features such as a Jungle Fortress!

File Details

Repurposed Structures v7.7.5 (26.1 MC Neoforge)

  • R
  • Jun 19, 2026
  • 7.74 MB
  • 30
  • 26.1
  • NeoForge

File Name

repurposed_structures-7.7.5+26.1-neoforge.jar

Supported Versions

  • 26.1

Curse Maven Snippet

NeoForge

implementation "curse.maven:repurposed-structures-368293:8276887"
Curse Maven does not yet support mods that have disabled 3rd party sharing

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(V.7.7.5 Changes) (26.1 Minecraft) (Config Datapack Updated)

Fortresses:

Fixed Jungle Fortress having rare chance of spawning water above sea level.

Dungeons:

Badlands and Desert Dungeons can have Parched spawners instead of Skeleton spawner.

Swamp Dungeons can have Bogged spawners instead of Skeleton spawner.

Monuments:

Desert Monuments now spawn Parched instead of Skeletons.

(V.7.7.4 Changes) (26.1 Minecraft) (Config Datapack Updated)

Configs:

Added item tag repurposed_structures:blacklisted_from_modded_loot_importing for packmakers or other mods to prevent RS from importing certain modded items from vanilla loot tables while still importing other modded items.

(V.7.7.3 Changes) (26.1 Minecraft)

Misc:

(NeoForge): Now requires 26.1.2.20-beta NeoForge or newer due to a breaking change with GLMs.

(V.7.7.2 Changes) (26.1 Minecraft)

Misc:

Fixed rare potential race condition issue with ServiceLoaders loading.

(V.7.7.1 Changes) (26.1 Minecraft)

Mod Compat:

(Fabric): Adjusted loot table manipulation mixin so it fixes the incompat with Artifact loot not showing in Repurposed Structures loot tables.